The first ongoing project I want to work on is translating the monsters of the classic Conan stories to D&D 4th edition. It may be well trod territory (in previous editions at least – look at Arny on that 1e module cover!), but beyond the cool subject matter, I’d like to see if I can push the 4e mechanics by using elements in new ways, not just re-skinning goblins and orcs (over ambitious I’m sure).
In the famous ‘appendix N’ of the 1st edition Dungeon Masters Guide, Gary Gygax cites a list of books for inspirational reading that were literary influences on the game. Among these he lists Robert E. Howard’s Conan stories, and after the list reiterates that Howard (along with L Sprague de Camp, Fletcher Pratt, Fritz Leiber, Jack Vance, A.A. Merritt, and H.P. Lovecraft) had a particularly immediate influence on the game (Gygax also later claimed that Tolkien had little influence on the game, which is interesting but that’s a whole other can of worms). Now I’d seen the Conan movie (and still love it despite all the haters), and I’ve got a fair collection of Marvel’s Conan comic books, but I’m ashamed to admit I’ve never read any of the original Conan books. So in the spirit of getting in touch with my favorite hobby’s roots I picked up a copy of The Complete Chronicles of Conan, Centenary Edition and set about to educate myself.
First, the stories are great and the influence on D&D is clear on every page. I was surprised by Howard’s female characters, who seem more nuanced and powerful than most adventure fiction (yeah they’re sex objects as well but I had a lot less cringes reading this than re-watching Indiana Jones and the Temple of Doom – and this was written in the 30’s). I was disappointed by Howard’s portrayals of race, which made me feel uncomfortable and complicit (in a way, since I was reading the words), and sometimes threatened to break my immersion into the story. I don’t think this condemns the work outright any more than it would Huckleberry Finn or The Merchant of Venice, but it’s there. At least there were times when you could see that Howard was struggling with his views, testing out the boundaries of his own beliefs, something I never got the impression of when reading H.P. Lovecraft.
The greatest part of the stories though, was the monsters! Now when it comes to the subject of bringing Conan to D&D, the prevailing wisdom has been that the Hyborian age was monster light. I have to say after reading the stories, if Conan’s exploits are any indication of the kinds of adventures that can be had, there was at least one (but usually more) monstrous opponent in each tale. Sure there were very few monster races, most of the creatures were unique, but you couldn’t flip over a rock without uncovering some alien god or bloodsucking demon. Besides, the idea is to create D&D monsters using the stories as source material, not create a Hyborian age 4e game.
I’m hoping to do a Hyborian monster every week or two, complete with illustration (because web content without a picture is one of my pet peeves). I might be biting off more than I can chew, but that’s what being a steel thewed barbarian is all about (that and passing out into a giant bowl of oatmeal).
Tags: 4e, Blather, Conan, D&D, Old-School